How To Build and Install Go Programs
Table of Contents
Introduction #
So far in our How To Code in Go series, you have used the command go run
to automatically compile your source code and run the resulting executable. Although this command is useful for testing your code on the command line, distributing or deploying your application requires you to build your code into a shareable binary executable, or a single file containing machine byte code that can run your application. To do this, you can use the Go toolchain to build and install your program.
In Go, the process of translating source code into a binary executable is called building. Once this executable is built, it will contain not only your application, but also all the support code needed to execute the binary on the target platform. This means that a Go binary does not need system dependencies such as Go tooling to run on a new system. Putting these executables in an executable filepath on your own system will allow you to run the program from anywhere on your system. This is the same thing as installing the program onto your system.
In this tutorial, you will use the Go toolchain to run, build, and install a sample Hello, World!
program, allowing you to use, distribute, and deploy future applications effectively.
Prerequisites #
To follow the example in this article, you will need:
A Go workspace set up by following How To Install Go and Set Up a Local Programming Environment.
Step 1 — Setting Up and Running the Go Binary #
First, create an application to use as an example for demonstrating the Go toolchain. To do this, you will use the classic “Hello, World!” program from the How To Write Your First Program in Go tutorial.
Create a directory called greeter
in your src
directory:
mkdir greeter
Next, move into the newly created directory and create the main.go
file in the text editor of your choice:
cd greeter
nano main.go
Once the file is open, add the following contents:
src/greeter/main.go
package main
import "fmt"
func main() {
fmt.Println("Hello, World!")
}
When run, this program will print the phrase Hello, World!
to the console, and then the program will exit successfully.
Save and exit the file.
To test the program, use the go run
command, as you’ve done in previous tutorials:
go run main.go
You’ll receive the following output:
Hello, World!
As mentioned before, the go run
command built your source file into an executable binary, and then ran the compiled program. However, this tutorial aims to build the binary in such a way that you can share and distribute it at will. To do this, you will use the go build
command in the next step.
Step 2 — Creating a Go Module to Build a Go Binary #
Go programs and libraries are built around the core concept of a module. A module contains information about the libraries that are used by your program and what versions of those libraries to use.
In order to tell Go that this is a Go module, you will need to create a Go module using the go mod
command:
go mod init greeter
This will create the file go.mod
, which will contain the name of the module and what version of Go was used to build it.
go: creating new go.mod: module greeter
go: to add module requirements and sums:
go mod tidy
Go will prompt you to run go mod tidy
in order to update this module’s requirements if they change in the future. Running it now will have no additional effect.
go build
>Step 3 — Building Go Binaries With go build
#
Using go build
, you can generate an executable binary for our sample Go application, allowing you to distribute and deploy the program where you want.
Try this with main.go
. In your greeter
directory, run the following command:
go build
If you do not provide an argument to this command, go build
will automatically compile the main.go
program in your current directory. The command will include all your *.go
files in the directory. It will also build all of the supporting code needed to be able to execute the binary on any computer with the same system architecture, regardless of whether that system has the .go
source files, or even a Go installation.
In this case, you built your greeter
application into an executable file that was added to your current directory. Check this by running the ls
command:
ls
If you are running macOS or Linux, you will find a new executable file that has been named after the directory in which you built your program:
greeter main.go go.mod
Note: On Windows, your executable will be greeter.exe
.
By default go build
will generate an executable for the current platform and architecture. For example, if built on a linux/386
system, the executable will be compatible with any other linux/386
system, even if Go is not installed. Go supports building for other platforms and architectures, which you can read more about in our Building Go Applications for Different Operating Systems and Architectures article.
Now, that you’ve created your executable, run it to make sure the binary has been built correctly. On macOS or Linux, run the following command:
./greeter
On Windows, run:
greeter.exe
The output of the binary will match the output from when you ran the program with go run
:
Hello, World!
Now you have created a single executable binary that contains, not only your program, but also all of the system code needed to run that binary. You can now distribute this program to new systems or deploy it to a server, knowing that the file will always run the same program.
In the next section, this tutorial will explain how a binary is named and how you can change it, so that you can have better control over the build process of your program.
Step 4 — Changing the Binary Name #
Now that you know how to generate an executable, the next step is to identify how Go chooses a name for the binary and to customize this name for your project.
When you run go build
, the default is for Go to automatically decide on the name of the generated executable. It does this by using the module you created earlier. When the go mod init greeter
command was run, it created the module with the name ‘greeter’, which is why the binary generated is named greeter
in turn.
Let’s take a closer look at the module method. If you had a go.mod
file in your project with a module
declaration such as the following:
go.mod
module github.com/sammy/shark
Then the default name for the generated executable would be shark
.
In more complex programs that require specific naming conventions, these default values will not always be the best choice for naming your binary. In these cases, it would be best to customize your output with the -o
flag.
To test this out, change the name of the executable you made in the last section to hello
and have it placed in a sub-folder called bin
. You don’t have to create this folder; Go will do that on its own during the build process.
Run the following go build
command with the -o
flag:
go build -o bin/hello
The -o
flag makes Go match the output of the command to whatever argument you chose. In this case, the result is a new executable named hello
in a sub-folder named bin
.
To test the new executable, change into the new directory and run the binary:
cd bin
./hello
You will receive the following output:
Hello, World!
You can now customize the name of your executable to fit the needs of your project, completing our survey of how to build binaries in Go. But with go build
, you are still limited to running your binary from the current directory. In order to use newly built executables from anywhere on your system, you can install them using go install
.
go install
>Step 5 — Installing Go Programs with go install
#
So far in this article, we have discussed how to generate executable binaries from our .go
source files. These executables are helpful to distribute, deploy, and test, but they cannot yet be executed from outside of their source directories. This would be a problem if you wanted to actively use your program in shell scripts or in other workflows. To make the programs easier to use, you can install them into your system and access them from anywhere.
To understand what is meant by this, you will use the go install
command to install your sample application.
The go install
command behaves almost identically to go build
, but instead of leaving the executable in the current directory, or a directory specified by the -o
flag, it places the executable into the $GOPATH/bin
directory.
To find where your $GOPATH
directory is located, run the following command:
go env GOPATH
The output you receive will vary, but the default is the go
directory inside of your $HOME
directory:
$HOME/go
Since go install
will place generated executables into a sub-directory of $GOPATH
named bin
, this directory must be added to the $PATH
environment variable. This is covered in the Creating Your Go Workspace step of the prerequisite article How To Install Go and Set Up a Local Programming Environment.
With the $GOPATH/bin
directory set up, move back to your greeter
directory:
cd ..
Now run the install command:
go install
This will build your binary and place it in $GOPATH/bin
. To test this, run the following:
ls $GOPATH/bin
This will list the contents of $GOPATH/bin
:
greeter
Note: The go install
command does not support the -o
flag, so it will use the default name described earlier to name the executable.
With the binary installed, test to see if the program will run from outside its source directory. Move back to your home directory:
cd $HOME
Use the following to run the program:
greeter
This will yield the following:
Hello, World!
Now you can take the programs you write and install them into your system, allowing you to use them from wherever, whenever you need them.
Conclusion #
In this tutorial, you demonstrated how the Go toolchain makes it easy to build executable binaries from source code. These binaries can be distributed to run on other systems, even ones that do not have Go tooling and environments. You also used go install
to automatically build and install our programs as executables in the system’s $PATH
. With go build
and go install
, you now have the ability to share and use your application at will.
Now that you know the basics of go build
, you can explore how to make modular source code with the Customizing Go Binaries with Build Tags tutorial, or how to build for different platforms with Building Go Applications for Different Operating Systems and Architectures. If you’d like to learn more about the Go programming language in general, check out the entire How To Code in Go series.